Java Will Never Be A Mobile Platform - Thoughts On Nokia, iPhone, and it’s Murderer
Sunday, April 13th, 2008Rick Ross points to some amazingly bad conclusions from Nokia on their supposed “iPhone killer”, the Tube, and then throws his own in for good measure,
Speaking at a recent conference, Forum Nokia VP Tom Libretto, confirmed that the Finnish telecom giant has a new touchscreen device in the pipeline, tentatively called “Tube” (details and pics at symbian-freak.com.) In marked contrast to Apple, it appears that Nokia is embracing standards, and the Nokia Tube will likely have Java inside from the start!
Speaking about the Apple competition, Libretto had this to say about 6 million iPhones having been shipped so far, “We’ve done that [volume] since we’ve had dinner on Friday.”
The problem with all of this is that it shows Ross, Nokia and the mobile device industry in general still haven’t managed to figure out what makes Apple and it’s new mobile touch platform (which includes the iPhone, the iPod Touch and we can only assume more to come) so compelling. It’s difficult to watch an industry that is slow to learn from a game changing competitor, as I experienced in the insurance industry when Progressive came on the scene in 2000 with it’s direct to consumer model. For that topic though there is a massive amount of business literature, just Google “Moved” and “Cheese”
I will also let slide Nokia’s attempts to compare iPhone numbers to Nokia numbers in the article, without even mentioning that those numbers would have to be all shipping Nokia phones, not just smart phones and certainly not just the “Tube” prototype as it has yet to be released. I doubt we’ll see this new Java experience, if they even follow through with it, on the cheap plastic candy bar phones Nokia still sells in the millions.
For this entry, I’ll go Daring Fireball on Ross’ allegation summed up politely in his sentence: “In marked contrast to Apple, it appears that Nokia is embracing standards, and the Nokia Tube will likely have Java inside from the start!”
The False Java Test
First of all, why do people still believe Java on a mobile platform, or any consumer facing platform for that matter, is essential? Not only could you point to the numerous failures of the “write once, run anywhere” approach from both a technical and historical perspective, this litmus test - shouted whenever a distributed platform emerges on the market - is never a predictor of a device or business’s success to both the consumer and the developer. In fact, it sometimes hurts it. More on that later.
The False Standards Argument
Second, Ross indicates that Nokia will be a better platform versus iPhone because of it’s acceptance of the current Java standards. However, its obvious application code executing in a runtime through a mobile phone currently cannot scale visually. Can you imagine a MIPS or JME Jar that has 8-bit graphics designed for a non-touch postage stamp sized screen running on an iPhone? This is an important argument, because Ross indicates that with “standards” and “Java” we’ve won something here. We haven’t. All those “standards” compliant mobile apps currently out there wouldn’t even be worth the download to the Nokia “iPhone killer”.
Think on this: we’re talking about a new GUI layer that a developer would have to write against to even begin to approach the smoothness of the iPhone. This would be about as “new” as writing to the iPhone SDK for a developer. The benefits of these supposed standards would win us - ease of development and using existing developer knowledge of the code and runtime - wouldn’t work.
You could counter with JavaFX, which Sun took great pains in 2007 to show off with a UI that looks dead on the iPhone in it’s own attempt at an iPhone killer. Yet have you seen this running anywhere besides on that JavaOne stage in 2007? Sun released an API for JavaPhone, but it seems to have went nowhere - as embarrassingly indicated by the fact that the graphics on the Overview page don’t even load.
You may also counter with Google’s Android. However Android is JINO (Java In Name Only) and can’t claim the use of any standards from the mobile industry or Java. It has it’s own runtime and compiler. You could argue you did get the Java developer base here, but that just feeds in to my third argument below. I agree with Google/Danger’s approach though, since I believe that to program in the mobile space you need, to borrow a buzz word, a Domain Specific Language with constraints and customizations to the device that you are targeting.
The False Write Once Run Anywhere Argument - Now Context Is Key
This carries me in to my third point that both Nokia and Ross miss - you do have to think differently when writing an application for a mobile platform. Carrying over Java developers from the desktop environment (or more likely and worse - the server environment) to the mobile platform with the same paradigms is a recepie for disaster, if just because they will demand and create the same experience on the mobile platform. (Think Windows CE circa 2000 when it had the Start button in the same place as the desktop operating system).
This is evidenced by the predictable cries from these very same developers when it came out that the iPhone SDK allowed for no access to background threads. The need for this paradigm change is real and was expressed very elegantly by Craig Hockenberry of IconFactory fame in his blog entry Brain Surgeons,
Twitterrific on the iPhone could definitely make use of a background process to gather new tweets. In fact, a prototype version of the software did just that. And it was a huge design failure: after doing XML queries every 5 minutes, the phone’s battery was almost dead after 4 hours. In fact, the first thing I said after giving Gruber this test version was “don’t use auto-refresh.”
The heart of the problem are the radios. Both the EDGE and Wi-Fi transceivers have significant power requirements. Whenever that hardware is on, your battery life is going to suck. My 5 minute refresh kept the hardware on and used up a lot of precious power…
…It takes several months of actual iPhone development before you eventually realize that the iPhone requires a completely different mindset. Until that happens, you’ll make assumptions based on desktop experience, and that in turn will lead to a lot of bad designs.
Java - even in runtime philosophy - looking out over the horizon - is poorly matched for the new environment in which we find ourselves. You can even extend this argument to any software not written to a platform’s context, as Gartner recently wrote in regards to Windows Vista and the problems of it’s monolithic OS approach. They want Windows kernels targeted to what is essentially contexts. Add to this argument the activity going on in the mobile/UMPC space and this argument against both Sun’s Java and Microsoft’s Windows/.Net approach becomes even more compelling. No one can play with a Sony UMPC running Windows Vista at your local Best Buy and come away arguing that it fits in to the user experience and context.
I don’t hold out a lot of hope of a iPhone-esque compelling experience from any developer writing in the JSE or JME space on this “iPhone killer”. I highly doubt anyone would look at low level API access of UIKit and Foundation that allows for incredible visual control over an application, and then look at what history would tell us Java would come up with, and not pick Apple’s approach.


